<mapNodesOfNetworksTogether>

	Should networks have algorithms evolved specificly to execute the concat of their nodes?
	
	For example, if netA's nodes are Object arrays size 5, and netB's nodes are size 7,
	should each pair of nodes (1 from netA and 1 from netB) be viewed as an Object array size 12?
	
	The types of the childs would be the same if all nodes are paired. All nodes would be viewed as size 12.
	
	How could it work if some nodes were not paired?
	
	It simplifies it if the 5 and 7 do not interact except in their constant size float arrays.
	
	Maybe 7 and 5 should combine to become 7+5+1, and 7+5+1 could combine with 4 as [7+5+1]+4+1.
	The float array at index 0 of each node would not be at index 0. Instead, a new float array would be created (+1)
	and would be generated from the 2 float arrays of the 2 nodes being combined.
	It could be evolved as a function of 2 input floats and 1 output float.
	
	Could a network be viewed as the same type of concat, instead of having a difference between network and node,
	or at least to reduce that difference?
	
	If a ConcatNetwork contains pairs from netA and netB, how would its nodes be sorted?
	How would you get the first pair if neither node in that pair is first in its net?
	
	If combined heat of x and y is x.heat/y.heat, then y.heat could decrease and increase
	the heat of the combined node. If this type of sorting is allowed, nodes must notify
	their network when their heat increases or decreases (not just when it increases).
	
	If combined nets are executed as 1 net, the normal way of watching aNode[0][0] as the heat value of aNode will work.
	
	Should aNode[0] be a float array at least size 3, containing HEAT, MINHEAT, and MAXHEAT?
	MAXHEAT would help some sorting algorithms, like a SortedSet containing the hottest 50 nodes.
	
	Should that be in this order?: MINHEAT=0, HEAT=1, MAXHEAT=2.
	Or this order, which is more efficient because index 0 is fastest?: HEAT=0, MINHEAT=1, MAXHEAT=2.
	Should there be other indexs used, like AVERAGE, STDDEV, etc?
	
	Would MINHEAT ever be used?
	
	Use these 2: HEAT=0, MAXHEAT=1.
	Every node's first array must be a float array at least size 2 (heat, then maxheat),
	and maxheat decreases to equal heat when the node is sorted.

</mapNodesOfNetworksTogether>